Vengeful Witch
DARK 4

Vengeful Witch

  • ATK:
  • 1100

  • DEF:
  • 1200

  • View:
  • 1796




If you control "Black Rose Dragon", a monster that mentions it, or a Plant Synchro Monster: You can Special Summon this card from your hand. If this card is sent to the GY and a Synchro Monster is on the field: You can discard 1 card; Special Summon 1 Plant monster with 1500 or less DEF from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Vengeful Witch" once per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
57± 6/ 100
Power Score
Intrinsic 58
Deck 57

Vengeful Witch — Power Evaluation

Final Score: 57 ± 6 · Confidence: Medium

  • Intrinsic: 58.3 · Deck: 56.7 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Searcher/Tutor, Material body

Why it scores here

Vengeful Witch is a Level 4 Plant that Special Summons itself from hand when a Black Rose Dragon or a Plant Synchro is present, and when sent to the GY with a Synchro on the field it discards 1 card to Special Summon a Plant with 1500 or less DEF from the Deck. Its score comes from converting the Rose Dragon shell into a second body from the Deck, plus a generic Level 4 body that can still serve as material when its effects are negated. Its 1100 ATK and 1200 DEF earn nothing by themselves, and the zero combo sample means the conversion rating rests on text reading and deck-level co-occurrence, not observed boards.

Axis scores

Axis Score Evidence
Accessibility 78 Hand Special Summon is gated by Black Rose Dragon, which co-occurs in 98.2% of the 400 sampled decks, so the card is usually live in the Rose shell; outside it, a Plant Synchro is required (verified text, observed deck co-occurrence).
Combo & Conversion 55 The GY trigger turns a discard into a Deck-to-field Plant body with 1500 or less DEF, but the requirement of a Synchro on field and the Extra Deck lock limit the reach; no combo boards are recorded (inferred from text, no combo sample).
Resource Economy 55 The hand summon is card-neutral and the GY effect is a one-for-one exchange of a discarded hand card for a Deck Plant, so it is roughly even rather than a card-advantage engine (verified text, inferred).
Effect & Interaction 5 The card has no negation, removal, or hand-trap effect, so it offers essentially no opponent interaction (verified text).
Material Utility 55 As a Level 4 non-Tuner Plant it fits Xyz and Synchro material requirements, and its body remains a Level 4 monster when its effects are negated, but no material use is recorded in the combo data (inferred).
Resilience & Flexibility 50 The hand summon and GY trigger give two zones of use, but each effect is once per turn and the deck runs only 1 to 3 copies, so redundancy is modest (verified text, observed copies per deck).
Deck-Building Efficiency 40 The card runs 1 to 3 copies in an engine-heavy deck, and the guide calls the deck very difficult to pilot, so it commits the build to the Rose Dragon line and its Extra Deck restriction (observed deck stats, guide snippet).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Searcher / Tutor. Intrinsic ≈ 58.3, Deck ≈ 56.7, Meta = provisional. Modifiers: self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Hand Special Summon in the dominant Rose Dragon shell (Black Rose Dragon co-occurs in 98.2% of sampled decks)
  • GY trigger converts a discard into a Deck-to-field Plant body
  • Level 4 non-Tuner body fits generic Xyz and Synchro material and stays a body when negated

Weaknesses

  • Hand summon is conditional and fails outside a Rose Dragon or Plant Synchro board
  • GY effect needs a Synchro on field and each effect is once per turn
  • No negation, removal, or hand-trap effect
  • Extra Deck lock restricts the rest of the turn
  • Guide describes the deck as very difficult to pilot

Counters / choke points

  • Opponent hand traps such as Ash Blossom can respond to the discard-cost activation (inference from text, no counter data)
  • Board breakers or negation that removes the Black Rose Dragon or Synchro condition (inference)

Best use

Starter and Deck-to-field body in Rose Dragon lines. Decks: Rose Dragon (archetype 831), Rose Dragon (archetype 1033), Plant Synchro shells. Suggested copies: 2.

Evidence & gaps

  • Verified: Hand Special Summon condition: control Black Rose Dragon, a monster that mentions it, or a Plant Synchro (card text); GY trigger: discard 1, Special Summon a Plant with 1500 or less DEF from Deck, Extra Deck lock except Synchro (card text); Once per turn for each effect (card text); Present in 400 of 400 sampled decks, 1 to 3 copies, average 1.79 (deck stats)
  • Observed: Black Rose Dragon co-occurs in 98.2% of sampled decks (deck stats); Rose Dragon archetypes account for about 42% of sampled decks (deck stats)
  • Inferred: Primary role is Starter with Searcher-style Deck-to-field function (text reading); Level 4 non-Tuner body is usable as Xyz and Synchro material (text reading)
  • Data gaps: no combos supplied: combo conversion is text-only inference no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion % inferred from the deck sample only guide evidence is a single short snippet with no rulings











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